1. Raw signal
We sample time-domain and frequency-domain data from the browser microphone with the Web Audio API.
Engine overview
The engine is intentionally playful, but the flow is serious about clarity: capture, extract patterns, stabilize the signal, score the discomfort and show a room state people can act on.
We sample time-domain and frequency-domain data from the browser microphone with the Web Audio API.
We estimate the local noise floor, normalize against recent peaks and smooth the signal so the meter feels stable instead of twitchy.
Intensity, persistence, harshness and impulsiveness are blended into a 0 to 100 discomfort score with tuned attack and recovery behavior.
The score is translated into memorable room states with light hysteresis, so the UI does not flicker around thresholds.